
Computer Science Education
Summer 2004 - 10.4
Columns
- Introduction
by William Stevenson - A Day In The Life Of... William Stallings
Features
- Mixed Nuts: Atypical Classroom Techniques for Computer Science Courses
by Sid Stamm - Requirements Engineering: Closing the Gap Between Academic Supply and Industry Demand
by Kristina Winbladh - The Development of a Game Playing Framework Using Interface-Based Programming
by Mark A. Cohen
Online-Only Features
- Using Practical Toys, Modified for Technical Learning
by Tracey Lynn Weisheit - What is a Good First Programming Language?
by Diwaker Gupta