Best of Crossroads
Fall 2005 - 12.1
Columns
- Introduction
by William Stevenson
Features
- Introduction to Programming Shared-Memory and Distributed-Memory Parallel Computers
by Cory Quammen - Game-State Fidelity Across Distributed Interactive Games
by Aaron McCoy, Declan Delaney, and TomasWard - Using Software Watermarking to Discourage Piracy
by Ginger Myles - The Development of a Game Playing Framework Using Interface-based Programming
by Mark A. Cohen - Using Perception in Managing Unstructured Documents
by Ching Kang Cheng and Xiaoshan Pan