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DESIGNING HYPERMEDIA DOCUMENTS FOR THE WORLD WIDE WEB

Darrell Sano

Netscape Communications Corp.
501 East Middlefield Road
Mountain View, CA 94043
dsano@Netscape.COM

Carl Meske, Jarrett Rosenberg

Sun Microsystems, Inc.
2550 Garcia Avenue
Mountain View, CA 94043
{mcarl, rosenberg}@Eng.Sun.COM

© ACM

Abstract

This all-day tutorial teaches how to create hypertext documents in HTML for use with the World Wide Web, along with visual design principles to make such documents pleasant and efficient conveyors of information.

Keywords:

Hypertext, Visual Design, Graphical Design, User Interface Design, Mosaic, World-Wide Web

PURPOSE OF THE TUTORIAL

This all-day tutorial is designed to provide practical information for creating effective hypertext documents for use with World Wide Web information service clients such as Mosaic. Participants will learn both the technical aspects of creating hypertext documents with HTML (the HyperText Markup Language based on SGML), and setting up a Web server, as well as critical visual design principles and techniques for effectively organizing information and conveying it pleasingly and efficiently.

INTENDED AUDIENCE

The tutorial is aimed at engineers or designers who are building or planning to build hypertext documents in HTML. No prior experience with hypertext, HTML, Mosaic, or visual design is required.

TUTORIAL CONTENT

The first half of the tutorial is devoted to a brief introduction to the Internet, the World Wide Web, HTML, and Mosaic, followed by an extensive presentation of the mechanics of creating documents with HTML. There is also a short discussion of how to set up and maintain a Web server.

The second half focuses on the visual design principles and methods used to create effective hypertext documents, from the initial design requirements, through the development of an organizational framework, to the layout and formatting of information in multiple media (text, graphics, video, and audio).

TUTORIAL OUTLINE

  
	I.	Introduction to the Internet and the World Wide Web  
	II.	Demonstration of HTML and WWW  
	III. 	HTML and Authoring HTML Documents  
	IV. 	Setting Up Your Own WWW Server  
	V. 	The Design Process: Determining Audience and Goals  
	VI. 	The Design Process: Determining Information Content and Scope  
	VII. 	The Design Process: Designing an Organizational Framework  
	VIII.	The Design Process: Visual Design for HTML  
	IX. 	Design Evaluation  
	X. 	Summary and Question Period  

TUTORIAL FORMAT

The format is that of a small workshop. Use of a portable workstation running Mosaic and displaying on a Barco projector allows for vivid demonstration not only of sample Mosaic information servers available, but also real-time demonstration of HTML techniques and concrete examples of good and bad design. In addition, two large and well-designed examples are examined in detail as each step of the design process is explained.

To give participants an opportunity to practice what they have learned, they will work in small groups to carry out the design process step by step on a relevant design exercise: designing an HTML interface to the CHI '95 conference proceedings on CD-ROM.

ABOUT THE INSTRUCTORS

Darrell Sano is an Interface Designer at Netscape Communications. He holds an MFA in Graphic Design from the University of Illinois at Urbana-Champaign, and has over eight years of professional design experience as well as work on a variety of next-generation and real-world software products for SunSoft. His work includes the WorldCupUSA94 and Sun Microsystems Mosaic servers. He has taught visual design at the ACM CHI conference and is co-author of the recently published book, Designing Visual Interfaces: Communication Oriented Techniques.

Carl Meske is Internet Technical Program Manager in the Internetworking Solutions Department at Sun Microsystems. In addition to his extensive experience in information systems management, he has inspired and directed the deployment of Mosaic throughout Sun Microsystems, and is a "Webmaster" for Sun's external Web servers. He was the lead implementor for the WorldCupUSA94 Web server, accessed by over three million people during the world soccer championship competition.

Jarrett Rosenberg is a Human Interface Engineer at Sun Microsystems. He holds a doctorate in experimental psychology from the University of California at Berkeley, and has over a decade of experience in user interface research and design, starting with Xerox PARC and work on the Xerox Star system. He has conducted research on hypertext systems at HP Labs, and worked on the design of OPEN LOOK at Sun. He also teaches tutorials on designing graphical user interfaces.