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UIST2.0 Archive - 20 years of UIST
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drag-and-drop

drag-and-drop

In Proceedings of UIST 1997
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Pick-and-drop: a direct manipulation technique for multiple computer environments (p. 31-39)

In Proceedings of UIST 1999
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Synchronizing clipboards of multiple computers (p. 65-66)

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This paper describes a new technique for transferring data between computers, the synchronized clipboard. Multiple computers can share a synchronized clipboard for all clipboard operations, so that data copied to the clipboard from one computer, using the standard Copy command, can be pasted directly on another computer using the standard Paste command. Synchronized clipboards are well-suited for a single user moving data among several computers in close proximity. We describe an implementation of synchronized clipboards that works across a wide range of existing systems, including 3Com PalmPilots, Microsoft Windows PCs, Unix workstations, and other Java-capable platforms. Our implementation adds no noticeable overhead to local copy and paste operations.

In Proceedings of UIST 2004
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A remote control interface for large displays (p. 127-136)

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We describe a new widget and interaction technique, known as a "Frisbee," for interacting with areas of a large display that are difficult or impossible to access directly. A frisbee is simply a portal to another part of the display. It consists of a local "telescope" and a remote "target". The remote data surrounded by the target is drawn in the telescope and interactions performed within it are applied on the remote data. In this paper we define the behavior of frisbees, show unique affordances of the widget, and discuss design characteristics. We have implemented a test application and report on an experiment that shows the benefit of using the frisbee on a large display. Our results suggest that the frisbee is preferred over walking back and forth to the local and remote spaces at a distance of 4.5 feet.

In Proceedings of UIST 2004
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Combining crossing-based and paper-based interaction paradigms for dragging and dropping between overlapping windows (p. 193-196)

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Despite novel interaction techniques proposed for virtual desktops, common yet challenging tasks remain to be investigated. Dragging and dropping between overlapping windows is one of them. The fold-and-drop technique presented here offers a natural and efficient way of performing those tasks. We show how this technique successfully builds upon several interaction paradigms previously described, while shedding new light on them.

In Proceedings of UIST 2007
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Boomerang: suspendable drag-and-drop interactions based on a throw-and-catch metaphor (p. 187-190)

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We present the boomerang technique, which makes it possible to suspend and resume drag-and-drop operations. A throwing gesture while dragging an object suspends the operation, anytime and anywhere. A drag-and-drop interaction, enhanced with our technique, allows users to switch windows, invoke commands, and even drag other objects during a drag-and-drop operation without using the keyboard or menus. We explain how a throwing gesture can suspend drag-and-drop operations, and describe other features of our technique, including grouping, copying, and deleting dragged objects. We conclude by presenting prototype implementations and initial feedback on the proposed technique.