Keywords
UIST2.0 Archive - 20 years of UIST
Back
Back to keywords index

real-time

real-time

In Proceedings of UIST 1995
Article Picture

Amortizing 3D graphics optimization across multiple frames (p. 13-19)

real-time audio buffering

In Proceedings of UIST 2001
Article Picture

Real-time audio buffering for telephone applications (p. 193-194)

Abstract plus

A system that uses an ear proximity sensor to actively manage periods of distraction during telephone conversations is described. We detect when the phone is removed from the ear, record any incoming audio, and play it back when the phone is returned to the ear. By dropping silent intervals and speeding up playback with a pitch-preserving algorithm, we quickly return to real-time without the loss of information. This real-time audio buffering technique also allows us to create a user-activated, lossless instant replay function.

real-time scheduling

In Proceedings of UIST 1993
Article Picture

Animation support in a user interface toolkit: flexible, robust, and reusable abstractions (p. 57-67)