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UIST2.0 Archive - 20 years of UIST
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collaborative

collaborative

In Proceedings of UIST 1992
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TelePICTIVE: computer-supported collaborative GUI design for designers with diverse expertise (p. 151-160)

collaborative and competitive application

In Proceedings of UIST 2003
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Multi-finger and whole hand gestural interaction techniques for multi-user tabletop displays (p. 193-202)

collaborative infrastructure

In Proceedings of UIST 1997
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Flexible conflict detection and management in collaborative applications (p. 139-148)

collaborative input

In Proceedings of UIST 2001
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DiamondTouch: a multi-user touch technology (p. 219-226)

collaborative interface

In Proceedings of UIST 1997
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An interactive constraint-based system for drawing graphs (p. 97-104)

collaborative search

In Proceedings of UIST 2007
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SearchTogether: an interface for collaborative web search (p. 3-12)

Abstract plus

Studies of search habits reveal that people engage in many search tasks involving collaboration with others, such as travel planning, organizing social events, or working on a homework assignment. However, current Web search tools are designed for a single user, working alone. We introduce SearchTogether, a prototype that enables groups of remote users to synchronously or asynchronously collaborate when searching the Web. We describe an example usage scenario, and discuss the ways SearchTogether facilitates collaboration by supporting awareness, division of labor, and persistence. We then discuss the findings of our evaluation of SearchTogether, analyzing which aspects of its design enabled successful collaboration among study participants.

collaborative system

In Proceedings of UIST 1996
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A mechanism for supporting client migration in a shared window system (p. 11-20)

In Proceedings of UIST 2008
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The ProD framework for proactive displays (p. 221-230)

Abstract plus

A proactive display is an application that selects content to display based on the set of users who have been detected nearby. For example, the Ticket2Talk [17] proactive display application presented content for users so that other people would know something about them.

It is our view that promising patterns for proactive display applications have been discovered, and now we face the need for frameworks to support the range of applications that are possible in this design space.

In this paper, we present the Proactive Display (ProD) Framework, which allows for the easy construction of proactive display applications. It allows a range of proactive display applications, including ones already in the literature. ProD also enlarges the design space of proactive display systems by allowing a variety of new applications that incorporate different views of social life and community.

collaborative tool

In Proceedings of UIST 1995
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Pssst: side conversations in the Argo telecollaboration system (p. 155-156)

In Proceedings of UIST 1995
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Argohalls: adding support for group awareness to the Argo telecollaboration system (p. 157-158)

collaborative virtual environment

In Proceedings of UIST 1999
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Supporting awareness and interaction through collaborative virtual interfaces (p. 27-36)

In Proceedings of UIST 2010
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TwinSpace: an infrastructure for cross-reality team spaces (p. 119-128)

Abstract plus

We introduce TwinSpace, a flexible software infrastructure for combining interactive workspaces and collaborative virtual worlds. Its design is grounded in the need to support deep connectivity and flexible mappings between virtual and real spaces to effectively support collaboration. This is achieved through a robust connectivity layer linking heterogeneous collections of physical and virtual devices and services, and a centralized service to manage and control mappings between physical and virtual. In this paper we motivate and present the architecture of TwinSpace, discuss our experiences and lessons learned in building a generic framework for collaborative cross-reality, and illustrate the architecture using two implemented examples that highlight its flexibility and range, and its support for rapid prototyping.

collaborative work

In Proceedings of UIST 1998
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Of Vampire mirrors and privacy lamps: privacy management in multi-user augmented environments (p. 171-172)

computer supported collaborative work

In Proceedings of UIST 1997
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A shared command line in a virtual space: the working man's MOO (p. 73-74)