Marina del Rey, California, USA (1994)
General Chair: Pedro Szekely
Table of Contents:
Papers:
Creating the invisible interface: (invited talk)
Galaxy of news: an approach to visualizing and understanding expansive news landscapes (p. 3-12)
Laying out and visualizing large trees using a hyperbolic space (p. 13-14)
Powers of ten thousand: navigating in large information spaces (p. 15-16)
Pad++: a zooming graphical interface for exploring alternate interface physics (p. 17-26)
Reconnaissance support for juggling multiple processing options (p. 27-28)
Putting people first: specifying proper names in speech interfaces (p. 29-37)
An architecture for transforming graphical interfaces (p. 39-47)
ENO: synthesizing structured sound spaces (p. 49-57)
An architecture for an extensible 3D interface toolkit (p. 59-67)
3D widgets for exploratory scientific visualization (p. 69-70)
Building distributed, multi-user applications by direct manipulation (p. 71-80)
Ramonamap---an example of graphical groupware (p. 83-84)
Interactive generation of graphical user interfaces by multiple visual examples (p. 85-94)
A pure reasoning engine for programming by demonstration (p. 95-101)
Evolutionary learning of graph layout constraints from examples (p. 103-108)
Developing calendar visualizers for the information visualizer (p. 109-118)
Data visualization sliders (p. 119-120)
Translucent patches---dissolving windows (p. 121-130)
Nova: low-cost data animation using a radar-sweep metaphor (p. 131-132)
Model-based user interfaces: what are they and why should we care? (p. 133-135)
Skyblue: a multi-way local propagation constraint solver for user interface construction (p. 137-146)
Dialing for documents: an experiment in information theory (p. 147-155)
Optimizing toolkit-generated graphical interfaces (p. 157-166)
Blending structured graphics and layout (p. 167-173)
A perceptually-supported sketch editor (p. 175-184)
Keywords: persketch,
computer vision,
drawing tool,
gesture,
graphics editing,
image editing,
interactive graphics,
machine vision,
pen computing,
perceptual grouping,
perceptual organization,
scale space blackboard wysiwyg,
sketch tool,
token grouping
A mark-based interaction paradigm for free-hand drawing (p. 185-192)
Trends in the computer industry: life-long subscriptions, magical cures, and profits along the information highway (invited talk)
Extending a graphical toolkit for two-handed interaction (p. 195-204)
Two-handed polygonal surface design (p. 205-212)
A survey of design issues in spatial input (p. 213-222)