| The first noble truth of CyberSpace: people are people (even when they MOO) |
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Conference on Human Factors in Computing Systems
archive
Proceedings of the SIGCHI conference on Human factors in computing systems
table of contents
Los Angeles, California, United States
Pages: 352 - 359
Year of Publication: 1998
ISBN:0-201-30987-4
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Authors
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Diane J. Schiano
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Interval Research Corporation, 1801 Page Mill Road, Palo Alto, CA
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Sean White
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WhoWhere? Inc., 1675 N. Shoreline Blvd., Mountain View, CA
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| Sponsor |
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ACM Press/Addison-Wesley Publishing Co.
New York, NY, USA
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| Bibliometrics |
Downloads (6 Weeks): 2, Downloads (12 Months): 76, Citation Count: 13
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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Allen, C. Virtual Identities: The Social Construction of Cybered Seh, es. Ph.D. Dissertation, Northwestern University, June 1996.
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2
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American Psychological Association. Ethical principles of psychologists and code of conduct. American Psychologist, 47,(1992),1597-1611.
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Chemy, L. The MUD register: Conversational modes of action in a text-based virtual reality. Ph.D. Dissertation, Stanford University, December 1995.
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L-harris, P. MUDding: Social phenomenon in text-based vimml realities, lntertrek, 3(3), (1992), 26-34.
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Curtis. P. and Nichols, D. MUDs Grow Up: Social Virtual Reality in the Real World Paper presented at the meeting of the Third International Conference on Cyberspace, Austin TX, 1993.
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Dalaimo, D. M. The Simulation of Selfhood in Cyberspac~ Unpublished doctoral dissertation, University of Nevada, Las Vegas, 1995.
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Farmer, F. R., Social Dimensions of Habitat's Citizera3,1992.http:/hvwv.communities. com/comp any/p apers/cifizenry.html
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Goffman, E. The Presentation of Self in Everyday Life. New York: Doubleday, 1959.
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Oldenburg, R. The Great Good Place. New York: Paragon House, 1991.
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Schiano, D. J, Mental models of "MUDs": Just like being...where? "Psychonomics Society, Chicago, 1996.
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Schiano & Colston. CMC and Community on Campus. Society for Computers in Psyeholog3r, Philadelphia, PA, 1997.
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Turkle, S. Consmzcfions and reconstructions of serf in virtual reality:. Playing in MUDs. Mina~ Culture and Activity, l(3), (1994), 158-167.
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CITED BY 13
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Andrew Singer , Debby Hindus , Lisa Stifelman , Sean White, Tangible progress: less is more in Somewire audio spaces, Proceedings of the SIGCHI conference on Human factors in computing systems: the CHI is the limit, p.104-111, May 15-20, 1999, Pittsburgh, Pennsylvania, United States
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Batya Friedman , Peter H. Kahn, Jr., Human values, ethics, and design, The human-computer interaction handbook: fundamentals, evolving technologies and emerging applications, Lawrence Erlbaum Associates, Inc., Mahwah, NJ, 2002
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.1
MODELS AND PRINCIPLES
Additional Classification:
H.
Information Systems
H.4
INFORMATION SYSTEMS APPLICATIONS
H.4.3
Communications Applications
Subjects:
Computer conferencing, teleconferencing, and videoconferencing
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.1
Multimedia Information Systems
Subjects:
Artificial, augmented, and virtual realities
General Terms:
Design,
Human Factors,
Management,
Measurement,
Performance,
Theory
Keywords:
MUDs,
identity,
network community,
shared space,
social computing,
virtual communities,
virtual worlds
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